Name: wavenlock (Active)
Race: Mercenary
Hit Points: 699/699
Level: 4
Alignement: 5 Neutral
Sex: Male
Level: 4

Shield Rating: 444
Evasion Rating: 218
Attack Rating: 529
Damage Rating: 252

Dexterity: 21
Strength: 24
Intelligence: 21
Constitution: 25
Charisma: 25

Warrior: Rank: 12th
Percentile: 90th
Baron: Rank: 4013th
Percentile: 0th
Hero: Rank: 16th
Percentile: 86th
Explorer Rank: 11th
Percentile: 99th


Description

Race Description The Mercenary is used to doing as he pleases— and, because of his great resilience, few dare thwart him.




Combat
Beserk Attack (2/10)
Ability to cause some hits to land so powerfully, that they do double damage. Each level of specialization increases the chance for a critical hit with the main hand by 4%.
Parry (5/8)
Ability to completely block some attacks. Each level of specialization gives a 3% chance to block a given blow.
Precision (1/6)
Ability to aim attacks more precisely in battle.
Two Handed Fighting (6/6)
Ability to fight with two weapons. Each level of expertise decreases the second hand handicap by 15%.


Daily
Armorer (50/50)
Ability to use your daily activity to forge armor. Additional levels allow you to make better armor and to make it faster.


Magic
Divine (1/25)
Ability to cast clerical spells and incantations


Other
Enchant Item (Power) (3/20)
Ability to add a more powerful enchantment to an item. Additional skill points increase the effect of an enchantment. This ability does nothing without skill points in enchantment technique first.
Enchant Item (Technique) (3/25)
Ability to magically enchant items for greater effect. Additional skill points open up more methods of enchantment. This skill does nothing without at least one skill point in enchantment power.
Masonry (1/0)
Ability to build castle walls. When a player can afford a castle, s/he must hire someone to build the walls. Thus, this skill has the potential to earn you money, if you are chosen. Each level allows you to build a wall 10 hp stronger.